Showing posts with label Basic. Show all posts
Showing posts with label Basic. Show all posts
Earlier Game Astral Guide

At the earlier game (Level 20-60) we don't have much gold to spend for astral, so can just what ever we can get. As possible as you can try this astral.


  1. Mage 
    • MATK  Astral (Priority)
    • MDEF Astral
    • PDEF Astral
    • Will Destroyer or Enhanced Will Destroyer: you don't have enough critical point so use this astral for more damage while mage the only one deal magic damage and it also support your heal skill too.
    • Goddess Blessing (Purple)/Refined Goddess Blessing(Orange): This is the best astral ever you need to use it forever. Because Mage Class really weak at PDEF while Knigh and Archer dealt PATK
    • HP Astral
  2. Knight
    • PATK Astral
    • PDEF Astral
    • HP Astral
    • MDEF Astral
    • Will Destroyer or Enhanced Will Destroyer: Disables crit damage when attacking, but damage is increased by 2%Level(Purple) or 5%/Level(Orange). Because at this level your hero still not have enough of Critical rate. So you disable with that astral
    • Goddess Blessing (Purple)/Refined Goddess Blessing(Orange): Reduce all damage by 2% or 3%/leve
  3. Archer
    • PATK Astral (Priority)
    • Critical Base Damage Increase Astral (Priority, for Multi Shot)
    • PDEF Astral
    • MDEF Astral
    • Critical Astral: Even if this level you still not have enough critical point, but you still need it for you luck to do it.
    • HP or Goddess Blessing Astral: As an Archer their equipment are balance of DEF, example Armor Gear ti give you PDEF and MDEF the same it different from Knight (PDEF higher than MDEF) also opposite Mage (MDEF higher than PDEF)
*Some astral you're really hard to get it, replace with other you have and try to get as priority to the last of the list. Hope you'll enjoy it.
My Leveling guide is going to be simple enough , but note that it requires some time to achieve.
  1. Do all main quest as you can.
  2. Forgotten Catacombs (Use Crypt Key if you already clear lv. 80+) 
  3. Bounty Quest
  4. The Spire (Lv. 46)
  5. Guild Tree (ToA)
  6. Bonfire 3/Day (1 of yours, 2 from friend)
  7. Tower of King (This is currently hard)
  8. Use Insignia to buy Experience Book from Arena Shop (NOT Recommended)

Do not use any of experience scroll in low level

When about to use the Experience Scroll: Use it when you do Multi-Player Dungeon (MPD may take round 10-30 mins this what I guess) and the remaining of time you can do The Spire (if still have team). And you still can't find team u can do Bounty Quest or Blitz Campaign.
Hero Attribute

Strength/Power
1 STR/Pow = 4 PATK and 1 PDEF

Intellect
1 Intellect = 4 MATK and 1 MDEF

Armor/Defense
1 Armor/DEF =  4 PDEF and 4 MDEF

Endurance
1 Endurance = 20 HP

Charisma
1 Charisma = 1 Troop Count

Intensity
Each 400/3 = 133 Increase damage against players by 1%

Tenacity
Each 400/3 = 133 Damage received from players decrease by 1%

Penetration
Reduce the target's chance to parry (Reduce enemy block point)

Influence
Increase the chance to stun target
Decrease the chance to be stunned
Wartune has 3 classes are roughly equal in overall power, so here's nothing wrong with chossing a class based on the look of the character. However, which class suits you best may depend on your playing style. Male and female versions of the class have identical combat abilities, only their appearance is different.

Knight: born to be tanker, this class really weak at stater. If you are want to be an attacker you should not choose the Knight, but you really like it if you want to be a great tanker.

Archer: deal very high damage, know as DPS hero. Player use archer only for damage hero

Mage: is a healer and AOE attacker. You can play mage healer and damager

This is just my idea! If any mistake please share yours!
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